Pipeline
- Grades K–5+
- Logic
Join each pair of matching dots with a pipe until every square is filled. Easy to learn, and the later boards are real brain-benders.
Free trial: 3 days with the first 25 levels of every game. No card needed.
What it teaches
- Plan a path before drawing it and fix it when it blocks another
- Spatial reasoning on a grid (every square must be filled)
- Persistence: try, check, and adjust
Enrichment: not tied to a school content standard. Pipeline builds spatial reasoning and planning: seeing the whole board, trying a path, and backing up when it blocks another. It grows the persistence and flexible problem-solving kids lean on in geometry, puzzles and coding later.
Standards
Practice / process standards (CCSS MP, Florida MTR, TEKS process)
CCSS.Math.Practice.MP1Make sense of problems and persevere in solving them.CCSS.Math.Practice.MP7Look for and make use of structure.MA.K12.MTR.1.1Actively participate in effortful learning both individually and collectively.TEKS 2.1BUse a problem-solving model that incorporates analyzing given information, formulating a plan or strategy, determining a solution, justifying the solution, and evaluating the problem-solving process and the reasonableness of the solution.

One of 25 games in Solveville
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