Pipeline

  • Grades K–5+
  • Logic

Join each pair of matching dots with a pipe until every square is filled. Easy to learn, and the later boards are real brain-benders.

Free trial: 3 days with the first 25 levels of every game. No card needed.

What it teaches

  • Plan a path before drawing it and fix it when it blocks another
  • Spatial reasoning on a grid (every square must be filled)
  • Persistence: try, check, and adjust

Enrichment: not tied to a school content standard. Pipeline builds spatial reasoning and planning: seeing the whole board, trying a path, and backing up when it blocks another. It grows the persistence and flexible problem-solving kids lean on in geometry, puzzles and coding later.

Standards

Practice / process standards (CCSS MP, Florida MTR, TEKS process)

  • CCSS.Math.Practice.MP1 Make sense of problems and persevere in solving them.
  • CCSS.Math.Practice.MP7 Look for and make use of structure.
  • MA.K12.MTR.1.1 Actively participate in effortful learning both individually and collectively.
  • TEKS 2.1B Use a problem-solving model that incorporates analyzing given information, formulating a plan or strategy, determining a solution, justifying the solution, and evaluating the problem-solving process and the reasonableness of the solution.
A Pipeline puzzle, part solved

One of 25 games in Solveville

No ads, no in-app purchases, no paid boosters. About Solveville